Today Gazillion Entertainment announced their plans to revolutionize the online gaming business as we know it, by creating an incredibly fun way to network with friends and play the games you love. Several studios, including NetDevil, are part of Gazillion's vision and Jumpgate Evolution will be the first title released with Gazillion support.
Stratics recently had the opportunity to sit down with Hermann Peterscheck, Producer of Jumpgate Evolution, and catch up on the latest game developments within the last six months. In the interview, Hermann discusses the game's current Beta status, game mechanics news, spacecraft types, and multiple avenues of character progression.
TenTonHammer has published a new article about Jumpgate Evolution after playing the latest version at Codemasters Gamers Day, which took place on 19th February, 2009 in San Francisco.
The three-page report takes a look at what's on offer in Jumpgate Evolution from the perspective of a fantasy fan and how it delivers. Comparing with other Massively Multiplayer Online games currently on the market the author asks; "Can it convert old MMO gamers?"
At this year's Comic-Con event in New York which took place from 12th — 14th February, TenTonHammer hosted a MMOG Roundtable discussion with some of the industry's top developers, including Jeff Hickman (Warhammer Online), Bill Roper (Champions Online), Chris Cao (DC Universe Online) and our very own Scott Brown (NetDevil).
The panel discussed a variety of topics in a 51-minute roundtable, including the rise of the free-to-play market, traditional role-playing appeal in MMOGs and much more, as well as answering a whole host of questions from the fans.
IGN Vault recently conducted an interview with Hermann Peterscheck, Producer of Jumpgate Evolution, to discuss the game's development, Beta and a whole host of in-game features such as squads, loot drops, medals and licenses to name but a few. The extensive interview is now up on IGN Vault and it's definitely worth a read, so go check it out.